Electroplasm is designed for DPS.
Deals AOE (area of effect) damage and strong single target at a very slow pace.
Types of shot:
Normal attack: has the ability to hold and charge the projectile, the longer it is charged the more damage. Fully charged bullets also pierce enemies until it hits the ground creating a ground shot.
Ground shot: Spawns a ball of plasma in the ground that lasts for X amount of time and shoots electricity at any enemy that walks within its radius.
State: Enemy is applicable for another elemental state to create an elemental interaction
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