Current system: standalone multiplayer without matchmaking.
To play together, one player must create a lobby and host the game, providing the joining player with their IP address and port number.
The joining player will then input these numbers into a UI element to join the game.
One player will act as the host, and the other player will join the host's lobby.
Once in-game, players can see each other in real-time, including every animation, interaction, or action performed by the other character.
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