The water element plays the role of Crowd Control.
It can also be used to inflict damage.
Types of shot:
- Normal attack: Water Shot (low damage to Single Target but pushes on impact).
- Ground shot: Generates an area that explodes when enemies enter is radius creating a force for X amount of time that pushes any enemy that is in contact with it for X distance, on the opposite direction
- State: Enemy is applicable for another elemental state to create an elemental interaction
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